Publishing

Pobuda, T. & Jones, S. (Dec. 7, 2020). An Analysis of Gender-Inclusive Language and Imagery in the Top-Rank Board Game Rulebooks, Analog Game Studies. Retrieved from http://analoggamestudies.org/2020/12/an-analysis-of-gender-inclusive-language-and-imagery-in-top-ranked-board-game-rulebooks/

Pobuda T. (2018, December 8), Inclusivity or Invisibility?: Gender and Racial Representation in Top-Rated BoardGameGeek Games, Analog Game Studies, Retrieved from https://analoggamestudies.org/2018/12/assessing-gender-and-racial-representation-in-top-rated-boardgamegeek-games/

Pobuda, T. (2017) Of Madness and Metaphysics: Italian Futurism at the Dawn of the 20th Century, Unpublished paper, http://ryerson.academia.edu/TanyaPobuda

Pobuda, T. (2017). Playing games, saving lives: A critical analysis of serious games for nursing instruction, Master’s Research Project (MRP), Ryerson University http://ryerson.academia.edu/TanyaPobuda

Pobuda, T. (2016) Serious Games and Cybernetic Communication Theory in Nursing Instruction, Unpublished paper, http://ryerson.academia.edu/TanyaPobuda

Pobuda, T. (2016-2010), Various Articles on Canadian Cinema & Television (386 in total), GeekVsGoth.com, Retrieved from https://geekvsgoth.com/

Unpublished Articles & Essays

Timeline of Women Board Game Designers

Virtual Reality in the Social Imaginary

Digital Games As Empathy Machines

The Magic Circle and the Modern Gamer

‘The Slings and Arrows of Outrageous Mechanism’: Does Digital Technology Create Anxiety?

Technology: Sabretooth Tiger or Narcissus Mirror?

‘Out of Darkness’: The Heroic Women of BBC’s Happy Valley

Of Madness and Metaphysics: Italian Futurism at the Dawn of the 20th Century

Design Notes: Creating The Stop Sign and Cracking the Code

On Breastaurants, Dog Parks and Sokal Hoaxes: A Response